So, uh, Chinese Room. Think they’re the walking sim guys. Vibe looks different to the first one, less gothic punk and more succulent goth mommy. Not sure how I feel about it. Guess I’ll wait for vertical slices.
OK, I finally took the plunge on Baldur’s Gate 3, and, coming from playing several hundreds of hours of Solasta recently, the first thing I noticed is the lack of a combat grid....
Off topic, how’s Solasta? Halfway through my second playthrough of BG3, and looking for another crpg. I’m not new to the genre (played wasteland 2-3, PoE: DF and D2OS previously), but new to DnD.
On topic: I don’t know if I need it, honestly. I feel like I would appreciate knowing distances and where exactly my character will stand according to a grid, but I haven’t found it to be very necessary.
I don’t expect any other crpg to take a swing at BG3’s presentation in a very long time, honestly. Don’t need fancy graphics. Would it be a better introduction to someone looking into getting into dnd? Might be running a one shot soon, my first one.
I’m convinced, getting it tonight and starting it as soon as I finish my dark urge playthrough. Thanks! Kinda wanna give a go to the character I prepared yesterday, a rock gnome bard who hates rich people and dual wields a hammer and sickle. (Ik two weapon fighting sucks in 5e).
Bloodlines 2 - Official Announcement Trailer (www.youtube.com)
So, uh, Chinese Room. Think they’re the walking sim guys. Vibe looks different to the first one, less gothic punk and more succulent goth mommy. Not sure how I feel about it. Guess I’ll wait for vertical slices.
Why do modern strategy games hate the grid? angielski
OK, I finally took the plunge on Baldur’s Gate 3, and, coming from playing several hundreds of hours of Solasta recently, the first thing I noticed is the lack of a combat grid....