It’s just an idea I had from a game design perspective.
Nier: Automata is one game with which I saw a lot of people complain, as the game does nearly nothing to get you to actually experiment with different weapon combinations and plug-in chips, and a lot of people overlook those systems because of it. And hence the experience of some players suffered.
Pre-set loadouts in arenas could have been used to address that design problem by showing players the possibilities.
Although, it wouldn’t necessarily need to be mandatory. Each arena fight could come with a “recommended AC” for countering the opponent, while still allowing players to take in their own mech should they want to. This could have come with the fights being a lot harder as well, making using your own design viable only if you know what you’re doing.
Arena should have been increasingly demanding fights that each require a unique build to conquer. Or even better, each fight should have made you use a pre-set loadout, so you’d have to explore and learn new builds, and that knowledge could then be carried into designing mechs for the campaign missions.
I bet theres a lot of people out there not changing it up at all, missing out on an a lot that the game has to offer.
Ideally each one could have made you adapt to and learn new mechanics.
But it seems each one is just a randomized loadout or a character from the story, with the exact same AI slapped on.
Ok. I was confused because then your argument essentially becomes “there are people who will spend a lot of money on their hobbies and professions due to intense emotional investment, but not on this”.
I agree that the device, based on what we know, is dumb as hell, but I am also pretty sure, that a lot of playstation players will buy, and even enjoy, this thing.
I mean, I use my SteamDeck ten meters from my PC, just so I can play on the sofa instead of an office chair for a bit.
Again, I’m confused, are you saying there are people who will buy this, or not?
And that’s a subjective and arbitrary claim. It has no logical merit in arguing for or against whether people will consider this thing worth the price.