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MeanEYE, (edited ) do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
@MeanEYE@lemmy.world avatar

That’s what I always said, why use Epic store? As a user you get worse treatment. Sure price is the same or they give you some discount but number of services offered is far from being on par with Steam. No family sharing, no refund policy, no cloud saves, no networking system, no streaming, no card collecting, no steam play. I might not use or desire all of those but some people do.

The fact Epic had to resort to extremes like timed exclusives just meant I dropped those developers off of my list of wanted games as it only went to show they are willing to sacrifice your inconvenience and happiness for some extra money. For them it was probably making sure project succeeds but in the end I don’t care about them if they don’t care about me.

MeanEYE, do games w Microsoft addresses the huge Xbox leaks: here’s Phil Spencer’s full memo
@MeanEYE@lemmy.world avatar

Am not sure EC would let that one slide as they really like multiple companies competing for same slice of market. That way everyone benefits. Microsoft was already kicked in the teeth for Office and browsers back in the day for trying to dominate the market.

MeanEYE, do games w Open source community figures out problems with performance in Starfield
@MeanEYE@lemmy.world avatar

Why would they. Corporations are always most amount of money for least amount of work. Bethesda is lucky, people claim they love their games after community patches them. So they pay full price and never finish anything.

MeanEYE, do games w Open source community figures out problems with performance in Starfield
@MeanEYE@lemmy.world avatar

Typical Bugthesda. Am only wondering how did they get this big by only releasing buggy products. I can’t for the life of me remember a single product they have made that wasn’t buggy mess that community fixed for them time and time again without any compensation. Not only that community didn’t get any compensation, Bethesda tried to sell their work and pinch some more money.

MeanEYE, do games w Open source community figures out problems with performance in Starfield
@MeanEYE@lemmy.world avatar

People actually need to stop doing Bethesda’s work for them. Release after release they just push out buggy and unfinished product and community fixes it for them while they somehow take credit. FO76 was a huge mess exactly because people couldn’t fix it. Bethesda is bad, and people need to see it as such. Paying full price for their products is downright insulting.

MeanEYE, do games w Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023
@MeanEYE@lemmy.world avatar

And yet another free DLC from Hello Games. Even if you don’t like the game, you can’t really be mad when they drop content updates for free like this on a regular basis.

MeanEYE, do games w Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023
@MeanEYE@lemmy.world avatar

Oh for sure I’ve played better games and I can’t call it great. It’s an okay game and I have similar amount of hours in it. But I think company needs to be praised for not doing what virtually every other company does these days and that’s to make an apology video claiming it was a good lesson for them and next time they’ll do better and to thank us for trusting them with our money. But they had no issue selling pre-orders, ultimate and platinum editions while fully knowing product is not finished.

MeanEYE, do games w Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023
@MeanEYE@lemmy.world avatar

Well, the loop is no longer necessary apart from fixing your ship. I played it that way and completed a game without a single base. I had to place some buildings to progress with initial quest line but I never maintained it or got back to it for anything other than to progress quest line.

As for content, yes, there could always be room for more but it’s far from empty and boring. You can manage fleets now, manage villages, do daily quests with other people, etc. There are things to do. Things to discover. Hunting for unique ships is especially interesting as they are located in specific planets and specific universes so use of gates is necessary.

So far game had many DLCs, all of which were free. They sat down and worked hard until game was complete. CDPR on the other hand still doesn’t have many things they’ve promised and now there’s DLC for 30€, while base game is still 60€. Still unpolished and buggy, lacking content promised initially.

MeanEYE, do games w Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023
@MeanEYE@lemmy.world avatar

It strikes me as odd just how much fanboys can stretch their fandom of anything. Promise space and universe, best and the biggest ever. Deliver local park bench in average texture quality. Then after, now mandatory, apology JPEG on Twitter they release HD version of same texture and everyone goes “ooh, aaaah, it’s good now”. As if the rest was never promised. One needs look no further than Crowbcats videos for these downgrades.

Only company that did the right thing was Hello Games, who sat down and worked their ass of and gave all the fixes for free and implemented everything promised.

MeanEYE, do games w Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023
@MeanEYE@lemmy.world avatar

If by rough launch you mean pretty much omitted majority of things they said will be in the game, then yes. Rough launch. And here I am worrying when indie devs don’t have enough time to fix minor bug in their games.

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