I have this feeling this is probably not the last controversy involving minors we will see shake out of his mustache this week. Justin Roiland had his empire also collapse from grooming. Guy is done.
He also is “stepping away” for a while which I guess is code for “CAA can’t save me” so I guess in six months we get another conservative podcaster on X, and a new KiwiFarms thread for Hershel “Dr Disrespect” Beahm.
I have a pillow sack full of nickels at this point, which leads me to think we have a serious problem with streaming/youtubing as a career.
I gotta keep it real with you: Nothing about the trailer looks interesting to me. My viewpoints on Doom are pretty colored due to Mick Gordon’s claims and the poor combat and traversal loops in Eternal.
Don’t worry, in five years it will launch with the same physics tick rate bug and the dearth of anything interesting that is customary of any Bethesda Game Studios game.
Well, for Generation Zero, I felt like the closer I got to the endgame and FNIX Rising the more obvious it got that Avalanche really expected you to do middling discovery and fetch quests to prepare, and it becomes incredibly unbalanced system wise (especially in FNIX Rising, which is tacked on crap that had no playtesting for balance). I saw a similar pattern in Rage 2.
Generation Zero was a really, really, really bad first experience for me.
I actually liked New Vegas’ open world and its a miracle it turned out the way it did, and within the span of a year. Night City too, but CDPR had a long time to get it right and I even waited a year and a half post-release.
All rely heavily on fetch quests as the basis of their game loop, and all of them are flavored fetch quests. I played Generation Zero and got sick of it quick, and it quickly became apparent as I played Rage 2 that this is most of the experience.