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ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

An indie dev recently lost the source code to their early access game and had to remove it from Steam. If this law was in place, what punishment would they face for their incompetence? It would be rare for a massive company to not have source control, but it probably isn’t uncommon for small first time devs. So now you have a well intentioned law putting regulations in place that hurt small devs and raise the barrier to entry.

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

Is that repository required by law? Is every author and director required to follow it or be punished? What if an author only publishes it on their website and then takes the website down and it never makes it to the archive are they in trouble? It’s a nice thing, but mandating it as law is ridiculous.

ImplyingImplications, (edited ) do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

I’m being specific because this is being intended as a law everyone must follow. “All games need to be available forever” is very vague. How will this vague law be applied in practice? People brought up the idea of eternal code preservation. Alright. How does that work?

I’m not picking a fight. I want supporters to explain in vivid detail their expectations because it’s clear not even all the supporters agree on how it would be implemented. Some said it doesn’t apply to MMOs. Some said it does. It needs to be one or the other. That’s not being pedantic, it’s being realistic.

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

And every single game dev would be required to do this for the thousands of games released every year? Who would host this massive repository? Who would determine access on a case by case basis? It’s a nice suggestion but mandating this as a law everyone has to follow? Why? I thought this was about consumer protection

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

I agree with that. That’s what I meant in my original comment that applying this to all games is ridiculous. Subscription based MMOs are a game but this initiative shouldn’t apply to them.

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

But the FAQ on the stop killing games site specifically says this applies to MMOs. That’s why I disagree. Specifically for the part about MMOs.

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

Right, so an MMO charging a monthly fee shouldn’t need to make their game available to everyone if they stop charging people the fee and shut it down? Because that’s what I think too.

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

That’s fine for single player games but modifying some massive MMO so that someone can host it on a laptop is literally impossible. This language applies to everything. EVE Online, WoW, FFXIV, all of it would need to be able to run on someone’s home computer when they’re purposefully built from the ground up to work on massive servers?

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

That’s a different statement than you made before. I am also against disabling something someone paid for. But what did you mean by

The code can be stored without needing servers to be kept open

I have to store code? Can’t I delete my own code?

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

What? I write some code and then delete it and I’m in trouble because I didn’t preserve it?? I really don’t understand this concept at all

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

My position is it’s ridiculous. I agree with Thor. Saying all games must exist forever is too vague because I don’t think all games should be forced to exist forever.

ImplyingImplications, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

Yeah, that’s why he says it’s stupid. It seems like he’s fine with the idea of removing DRM that makes single player games unplayable but forcing devs to make online multiplayer games playable forever is ridiculous.

ImplyingImplications, do games w 'Elder Scrolls Online: Lamenting a challenge-free landscape' - article by Biobreak blog

Some MMOs seem to focus more or story and environment than being challenging. I got into Final Fantasy XIV and it’s also ridiculously easy. People are into it because of the story and characters (ERP).

ImplyingImplications, do gaming w Clickolding Is Weird In A Very Good Way - Aftermath

So you like watching, eh?

ImplyingImplications, do gaming w Unbalanced

Potion seller, I’m going to hug my wife and need your strongest fire resistance potions.

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