So you think they’ve been making entirely new games for their entire existence? You don’t think it’s conny at all that literally all they do is make city builders and sell DLCs and then make a new one when interest dries up? Doesn’t seem very creative or innovative in my opinion it sounds like pure capitalism. Publisher is a microcosm EA.
This team has been making the exact same game for multiple decades. Look at this developer’s game history. It is literally the same exact game redeveloped over and over every few years and then they repackage and resell the same DLCs for the new versions. What a con of a game dev.
I literally cannot believe they actually finished it. I played up until the secrets of mana dungeon like a decade ago and that was all they had at the time. I had long since figured this game would never see 1.0 after so many years of them seemingly only pushing arcade mode updates, which i could care less about. Happy to FINALLY be able to play! Great couch co op pixel combat 👌👌
Subnautica gets a 9/10. Fallout 2 and 3, if we’re specifically going RPGs. NieR: Automata for action RPGs. Look at Persona for school influenced RPGs. I’d have geeked out so hard if we got even Persona-style class experiences in Hogwarts Legacy. Instead, all we get is completely contextless montage cutscenes.
I’m playing this game right now and it’s honestly a six out of 10. The only reason to launch the game at all is because of the world design which is top notch. So top notch it scores all of those six points, because the plot characters story and gameplay are all a let down otherwise. This is the type of game that will disable the controls for your magical flying broom and then tell you that you need to climb a wall. I wish it wasn’t so successful so they didn’t think this formula was so good, because if they made the game actually good AND a Harry Potter property, that would have really been something special. But as it is now, it’s just an uninspired video game painted in a pretty coat of a popular franchise. I’m sure we’ll get a sequel.
Have you tried the combat update? One of the big reasons I was interested in the game was because it seemed relaxing and chill, but after learning about the added combat I feel a little turned off. Any thoughts?
I never had a problem with giving up a game i wasn’t enjoying, but i can see it being nice for removing that commitment if you find yourself overstaying your welcome in a game you’re not really enjoying just to get your moneys worth.
It’s not that I want gamepass to go away or think it’s bad. But i can’t help but notice the second a game releases to gamepass I’m less interested in it. Commodifying games has done what was intended, i suppose…made them a commodity rather than something special.
I guess this also makes more sense in 2023, where AAA games are often not very good and often even broken on launch, or incomplete with day one dlcs. Not very tempting to drop 60$ on a product like that.
I think the conclusion I’m coming to, is game pass is a good solution for the annoying terrible state the game industry is currently in. But not for me personally. I’m too jaded to pay attention to new games, I stick with my classic titles and indies mostly.
I think Xbox game pass is a great service for people who can’t afford PCs or consoles, but not being one of those people I had to stop using the service. I kept noticing games I was excited about playing before they were released I would only touch for a few hours and basically forget about them after a couple sessions. I had atomic heart on my steam wish list for years and I followed its development eagerly, but when it came out I got it on game pass instead of waiting to get it on a good sale on my steam account like I normally do, and despite enjoying the first 3 hours I still haven’t played it again. The only thing I can conclude is the nature of game pass itself has robbed the specialness of new games.