Honestly to me it’s more promising to see a game studio stick behind their game like this rather than having the initial game be good. A good studio will still have bad games, but knowing that a studio will stand behind their bad game and work on it until it’s good means a lot.
Has to be either free or have a free way to get it
There are good games out there, but outside of a few exceptions you can’t get a good mobile game for free. If you have netflix, the netflix games selection has some good games, I’d especially recommend Into the Breach. If you have google play pass, there are a lot of good games there was well. As far as truly free good games go, Shattered Pixel Dungeon and Hoplite are the only ones that comes to mind.
If you’re willing to spend some money to get something worth your time, I’d recommend Slice & Dice (has a free demo), Reventure, Super Hexagon, VVVVV, Dicey Dungeons, Dead Cells (plays surprisingly well on mobile, play pass includes all DLC), Krumit’s Tale, King of Dragon’s Pass, and Star Traders Frontiers.
You either need the company to commit to making software for it even when hardware sales are lacking (Wii U is a decent example, had really good Nintendo made games despite bad sales), or be a company with such a dedicated fan base that they’ll buy your product regardless of if the software support is there or not (Apple for example).
I get that the term doesn’t line up age wise with actually Boomers in terms of calendar years, but also video game generations are shorter than social generations. We’re currently on the “ninth-generation” of video games, and Doom came out at the beginning of the third generation of video games. So you could consider Doom-likes to be 6 generations old, and baby-boomers to be 4 generations old. So in terms of “generations”, Boomer shooters should maybe be named after an older generation such as the “Greatest Generation” (6 generations ago). Therefore I propose we call Doom-likes “Greatest Shooters” instead of “Boomer shooters”.
Yes, with the controller off, I spray down around the stick. Wait awhile before turning the controller back on so that the spray has time to evaporate.
Someone told me it fixed Joycon drift (which it does), but since then it’s fixed a lot of non-joycon controllers as well despite the different thumbstick designs.
I can usually fix most cases of joystick drift by taking plastic safe electrical cleaner, and spraying it in around the joystick. Works for sticking buttons too.
I usually use CRC QD cleaner, it’s usually $5-10 and is available at Walmart, Amazon, and a bunch of other places. If you use something else make sure it says plastic safe on the can.
The battery seems like better than a marginal improvement. Valve claims 30-50% longer battery life, but some early reviews are reporting better improvements than that (IGN reports that Cyberpunk went from 1.5 hours to 2.5 hours, same settings).
Even then it would be pretty bad for a lot of devs. If you’ve been developing a game in unity for years, you can’t just easily change engines just because they’ve changed the rules of using their engine.
Honestly performance is a big selling factor for PC games for me. I was more interested in Immortals than Armored Core 6 pre launch, but Armored Core apparently runs great on steam deck and will be a good experience on any PC I own, while I’m not sure Immortals would run acceptably on my main PC.
Honestly I’m hoping Blizzard will release all their other games on steam as well. If they get review bombed and Overwatch does poorly though, it will lower the chance of that happening.