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Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

It sounds like I’m incapable of expressing my point in a way that you can understand.

It is not that there are consequences I take issue with. The chaos system is fine. It’s a matter of framing.

I’m really not interested in dragging this out further. How about you just decide that I’m dumb and we both get on with our lives?

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

Let me put it another way then:
They made the creative choice to build the game that way. I think it was a bad choice and hurt the narrative experience significantly and can think of multiple better options that would have made it a better game. Evidently I am very much in the minority on this but my experience playing the game is just as valid as anyone else’s.

I’m not some strange creature that has emerged from an undersea cave with no understanding of narrative conventions or game structures. I’ve been playing games since the early ‘90s, including plenty from the ‘80s, and have continued playing since, across many genres.

I think the way they chose to structure their game could have been better and I was actively annoyed by the way they went about handling “high chaos”. Other games before and since did it better.

You are more than welcome to disagree with my opinion! Most people seem to!

…but it is not me being some idiot who doesn’t understand gaming and I’m frankly rather tired of being told I’m the problem here.

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

A better equivalent would be a GTA game giving you a mission with a tank and then the mission givers seriously, not for comedy, giving the player shit for doing anything but driving on the road avoiding all cars.

My problem is with the tonal dissonance of giving the player weapons designed to be fun only for the game to complain when they’re used.

The opposite being a Bond game. Really he should only be using sneaky spy weapons but he’s given a ridiculous arsenal and expected to use it. If you give me a machine gun then why would you expect me not to use it?

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

To be fair, that’s the best explanation I’ve seen. It’s been too long for me to remember the specifics.

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

Whilst it’s been twelve years I remember returning to the between mission hub and characters literally complaining. The boatman in particular.

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

I think you’re confusing getting and agreeing with. I understand what it was going for, that doesn’t mean I like it.

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

Much like in Spec Ops: The Line the player can just stop playing. I mean, you’re not wrong, but it seems silly to me.

Some games handle this by making it the ultra-violent approach essentially non-viable but that’s not how Dishonored decided to roll.

the narrative framing sets you up to be a highly-trained stealthy assassin

I quietly took out guards rather than avoiding them. No alarms were raised, etc.. Seems pretty stealthy to me.

Ultimately I just didn’t appreciate the mixed messaging of “here are tools for extreme violence” and “why did you commit extreme violence?”. If non-lethal means were such a priority why was I given tools that heavily favour lethality?

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

I’m reminded of a show I was watching and lampshading. One of the characters is exhausting to watch and the other characters comment on how much the character sucks. That’s great an’ all but I’m still stuck watching this character suck. Commenting on it doesn’t make it go away.

Similarly I could not use the tools the game gives me but they’re there for me to use. If I’m not supposed to use them then I might as well instead play something that wants me to play it!

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

I grew up playing Fallout 1/2, Deus Ex, stuff like that. Dishonored framed its morality system as “chaos” rather than good vs. bad but ultimately I had characters complaining about my methods. You brought in someone to specifically be an assassin and then you’re outraged that he kills people? I shot the damn traiterous boatman in the head at the end of the game.

Flamekebab, do games w Years later, Arkane’s Dishonored is still a modern stealth classic
@Flamekebab@piefed.social avatar

I think I’m the only person who played through the entire game and didn’t like it. Yes, yes, I should probably have quit but I’m a bit of an optimist and hoped it would get better.

It felt to me like the game really didn’t want me to kill anyone. However it had any number of fun ways to kill people and then scolded me when I was naughty enough to (gasp) use them!

Also the rats were bizarrely low poly compared to everything else. Odd gripe, perhaps, but given how crucial they are to the setting it felt strangely shit.

Flamekebab, do games w Day 484 of posting a Daily Screenshot from the games I've been playing
@Flamekebab@piefed.social avatar

I felt like the modern sections were starting to fulfil what had been promised throughout the series. Then they just slam the door on that. Blech.

Also agreed on length. I’m not planning to play Valhalla because I don’t want a second job.

Flamekebab, do games w 'The PS5 is only in the middle of [it's lifespan],' says Sony CFO
@Flamekebab@piefed.social avatar

Sounds like another console generation I’m skipping in that case. The middle of its lifespan means it’s on the way to life support in the near future. Never really went anywhere, which is a bit of a shame.

Flamekebab, do games w Day 481 of posting a Daily Screenshot from the games I've been playing
@Flamekebab@piefed.social avatar

Climbing between the same three tree branches was not my idea of fun…

Flamekebab, do games w Day 481 of posting a Daily Screenshot from the games I've been playing
@Flamekebab@piefed.social avatar

I played this one purely for Desmond’s story. I found everything about Connor’s story utterly tedious and the setting meant that the buildings were awful for traversal.

Flamekebab, do games w For those of you who enjoy open-world games, how big of a world is too big?
@Flamekebab@piefed.social avatar

A wasteland that one can throw a stone across doesn’t feel like much of a wasteland to me. I don’t want realism, just big enough that I can suspend my disbelief. I want to get immersed but a “town” with six people isn’t a godsdamned town.

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