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ExtraMedicated, do games w What's your favorite game you played this year? (Doesn't have to be released this year )

For the indie horror genre: Your Spider

ExtraMedicated, do games w The Weekly 'What are you playing?' Discussion

I’m nearing the end of El Paso, Elsewhere. It’s a pretty cool game. The story is better than I expected.

ExtraMedicated, do games w The Weekly 'What are you playing?' Discussion

I just started playing Exanima again after they released a big update. This game can take a little while to get used to, but it’s totally worth it. The physics-based movement is unique and the combat is fun. The enemies acts more sentient than than those in other games, and the early-game ones sometimes choose not to attack if you don’t act threatening toward them.

Read about the the features though. There’s a reason that this game has my second longest total playing time on Steam.

ExtraMedicated, do games w 15 More Free to Play Overwhelmingly Positive Steam Games

The Looker was a funny parody of The Witness. Made me laugh.

ExtraMedicated, do games w What games can you recommend that didn't get the appreciation that they deserved?

I feel this way about so many indie games.

  • Praey for the Gods - Obviously inspired by the classic, Shadow of the Colossus
  • The Upturned - A horror-comedy game with a great sense of humor
  • Your Spider - A great indie horror game with puzzles like Silent Hill. Plus it has an adorable spider. This is one of my favorite indie horror games.
  • Exanima - Looks at first like a normal dungeon crawler, but its physics-based combat controls and enemy AI make this a very unique and interesting game, even if it’s been in early access for ages.
  • Withering Rooms - Great, creepy atmosphere and an interesting story.
ExtraMedicated, do games w VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it

I just keep getting annoyed when I see an interesting looking game and find that it’s VR-only.

ExtraMedicated, do games w Godot Engine hits over 50K euros per month in funding

I’ll need to play with it some more when I get a chance. In any case, my impression is that it’s still developing and still has some way to go. I’d be kinda shocked if Linux doesn’t get decent support eventually.

ExtraMedicated, (edited ) do games w Godot Engine hits over 50K euros per month in funding

I believe it does currently have Linux support. At least that is one of the build options. I’m not sure what might prevent it from working in Linux, unless the FBX import package isn’t compatible.

I haven’t tried it myself yet, though.

ExtraMedicated, do games w Godot Engine hits over 50K euros per month in funding

I found the thing I read earlier: …bearblog.dev/unity-to-godot-what-to-expect/

It doesn’t sound too bad, really.

ExtraMedicated, do games w Godot Engine hits over 50K euros per month in funding

You can, but I think I read somewhere that it works better with GDScript.

ExtraMedicated, do games w Godot Engine hits over 50K euros per month in funding

Glad you asked. It’s another open source 3D game engine that may feel a bit more familiar to those who are used to Unity. This is their website.

I’m still just starting to learn it myself, and it can really use some more features, but I think it’s pretty cool. I like the UI more than Godot’s, and I like working in C#.

ExtraMedicated, do games w Godot Engine hits over 50K euros per month in funding

No love for Stride?

ExtraMedicated, do games w EGDF: Unity’s Install Fees Are a Sign of Looming Game Engine Market Failure

It would be cool if we could crowdfund enough to buy and open-source Unity.

It worked for Blender.

ExtraMedicated, do games w Unity ...It Just Keeps Get Worse

I don’t know, but I like C#. It’s got a lot of features that I like such as extension methods and custom attributes. And I feel comfortable with it.

ExtraMedicated, do games w Unity ...It Just Keeps Get Worse

I’m also interested in checking out Stride tomorrow. Hopefully I can find a good alternative to Mirror for multiplayer networking and the FinalIk package I had in Unity.

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