This is partly why it’s been so hard for me to leave my job, haha; my higher-ups fully let me create, find, and/or use any tools I prefer to get the job done.
Geez, the half-color clicking is really counterintuitive. Why couldn’t they just go with radio buttons or something?! Thanks for the detailed instructions.
Off-topic: do you have a guide on how to get uMatrix to do this blocking? That sounds great but it looks to be all manual. Do you run it with uBlock Origin?
I could not figure out how to get off the water world. My spaceship was stuck in the trees and I just spun in water spouts. It was really annoying and not fun at all, so, yes, the fact that I couldn’t get my spaceship back up in the air was definitely a gate. What was I supposed to do in that situation?
I finally added all of my accounts to playnite.link (a FOSS, all-in-one game library manager), which reminded me of the RTS Loria that was given away last year or so; I think I’ll finally crack that open soon, figuratively speaking.
I tried OW and couldn’t stand feeling dumb. I gave up after not figuring out how to advance in the water world with the vortices. This is the same reason I despise most point-&-click adventures; needing to hunt down and trigger the one event that will advance everything is infuriating and shouldn’t be hard.
I just hate its relentless sudden-death format, which kills you from a single misclick. At least Slay the Spire gave you HP and was far more forgiving.
The art looks so much improved here. I just hope the puzzles are more than just ricochet tests; CrossCode got old because it was so overdependent on shot angles for its puzzles. You’re not alone in having not finished it. I had to resort to watching a no-commentary longplay.