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Crotaro, do gaming w Old School RuneScape punishes innovation, prevents player from using their own severed toe to skirt anti-botting rules

Well that sure is an article I never expected to read.

But I also think Jagex should have given it a more firm “No”. Or at least a “Please don’t”. Depending on how long it takes to grind mining and what the potential reward is, I can see one or two people going for this without having their appendages removed for actual medical reasons.

Crotaro, (edited ) do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

Fair point. I would agree to say there should be a healthy middle ground. I think coming across theme park-like spectacle around every corner would remove a lot of immersion and most authenticity (specifically trying not to default to “realism” because then we’d specifically want 99,999% of areas to be lifeless rock) not only from Starfield but many many games. Fallout, Elder Scrolls, Red Dead Redemption and the Metal Gear series would be incredibly different games, if it was just from one action sequence to another and then a beautiful story cutscene immediately and with only loading screens separating them from each other.

I guess I’m trying to say that immersion into and attachment to a game is increased if you give opportunity for (or sometimes force) the player to calm down. Red Dead 2, for example, does this masterfully by its generally slow and deliberate pace for most actions (cooking steak by actually making you hold the meat over fire for a couple seconds, making you walk/ride for long passages to get somewhere even during missions, etc.) and by sprinkling in quite a number of relaxing quests, like watching a movie with your girlfriend, in a game that’s mainly known for shooty tooty cowboy action.

To wrap up that wall of text, I guess I’ll see if the ratio of interesting tidbit for every dull landscape is too low for me in Starfield once I get my hands on it c:

Update: Game’s good, if your expectation was “Space game made by Bethesda”. I like it and am very happy with the amount of barren planets for every lush world. Sure, they lack the “discover flora and fauna” activities but there’s still plenty fun stuff to do.

Crotaro, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

I haven’t played Starfield yet. That being said, I think I will enjoy most planets being rather dull (as long as you still occasionally have reason to go there). I very much love the stance of “When everything/everyone is remarkable, nothing/noone is.” One of the bigger reasons (aside the gameplay usually not being quite to my liking) why I don’t play MMOs anymore is, because about every MMO culminates in 80% of the people wearing “the armor of fabled legends” and being “Slayer of Demonlord and Demigod Sckholzhlak”.

Crotaro, do gaming w I watched 2 hours of starfield gameplay and an hour of review

Thanks, that’s pretty cool! I did fear that a lot of Bethesda’s traditional environmental storytelling would be gone.

Crotaro, do gaming w Bloodlines 2 - Official Announcement Trailer

Thanks for the post. I’m happy that it’s being worked on, but I have no expectations. Not even the expectation that it gets released.

But if it releases and is decent at conveying that special World of Darkness feeling, I’m ready to forgive quite a number of technical flaws (after all, Bloodlines 1 is littered with technical problems and still the most amazing vampire RPG).

Crotaro, do gaming w I watched 2 hours of starfield gameplay and an hour of review

Please don’t apologize for the tangent. It’s giving me high hopes that I’m going to like the game despite the flaws and (probably mostly legit) criticism of reviewers.

Crotaro, do gaming w What's a good game you played with an awful tutorial?

Does anyone remember Driver on the, I think, PS1? I mean the tutorial wasn’t awful because it’s irrelevant but because it’s notoriously difficult to beat.

Crotaro, do gaming w Running With Scissors Studios gives permission to pirate games

My man, that’s so not funky of you! If you skedaddle into this far out place called internet, you have to expect to come across new terms that are slammin and radical to some people. Instead of giving them hairy eyeballs and going “No can do”, how about you say “Word, brother”? Every generation invents its own gnarly slang and that’s pretty fly, actually. Like, what makes your slang groovy and theirs bogus?

Crotaro, do gaming w Cfx.re — the team behind the biggest Rockstar roleplay and creator communities, FiveM and RedM — are now officially a part of Rockstar Games

And here I was thinking that this would be a sign that Rockstar wants to dabble in developing sandbox RPGs…

But your take is probably closer to reality :c

Crotaro, do gaming w Ubisoft Can Delete Inactive Accounts, Making Users Lose Access to Their Games

You can be pretty sure that they have legalese in the eula that says that your right to use the software expires with non-use.

It’s not even in legalese. I’m on my phone right now and thus have no motivation to look through a couple EULAs but I did read the interesting parts of a handful of software EULAs. A couple straight up state that they can revoke your access for any reason (usually followed by “including x, y, z”). And especially for multiplayer games, I understand why you would prefer your wording as such instead of having to list and define every “bad behaviour” like cheating, cracking the game, being an asshole to the community (including the moderators), etc.

The decision makers at Ubisoft, I imagine, just went ahead and said “How about we take this ‘for any reason’ to the absurd? If just 1% of the deleted accounts is remade and buys their games again, we make a lot of free money.”

Crotaro, do gaming w What type of game do you want to play that doesn't really exist?

A game with a truly completely fluid magic weaving system where you can casually levitate spoons around the corner and then liquify that spoon into a pool of metal and finally having a spoon-elemental emerge. Magicka comes really close, but even there you have pre-defined spells with specific effects in addition to the “3 stone 1 fire 1 arcane” stuff. I can’t just magically slap on a conjured knife onto my fire elemental.

Bonus points if the magic system is gesture-based like in Arx Fatalis.

Crotaro, do gaming w A New Video Game

Mhmm, I understand what you’re saying. One factor that came to my mind just now (sitting in the waiting room for my doctor lol) is that, as a kid, I didn’t have that sensory-overload level of games I could be playing. At first, my family had a PS1 with Spyro, Tenchu, Dead or Alive and Tekken on it. I think that was it. Or at least those were the only ones I can remember off the top of my head. For a couple years I only was able to play these four games (it was a modified console, so it could only play burned discs, on top of it). That together with the fact that, as a child, I didn’t need to concern myself with anything mentally super taxing while playing, probably resulted in me just devoting enough time into the games to find secrets/routes I would run past now. Maybe it’s similar for you?

Crotaro, do gaming w Games on GOG?

It’s a bit rough around the edges, but you (or someone else) might enjoy Genesis: Alpha One

You fly a space ship (well, mine usually look more like stations that can also move), across different life-infested solar systems. The main gimmick is that you build the station yourself out of different modules.

So when your scientists come back from planet surfaces, with some spores on their suits, you might find pockets of ewww hiding in the vents of the station you made yourself. You have/unlock multiple times ways to make sure that the infestation stays relatively isolated to, say, the landing bay. But even with those, you’ll find yourself doing a lot of first-person vent-crawling to figure out where that disgusting crab-thing just came from.

Plus, it’s a rogue-lite with some permanently unlockable progression. There are multiple player factions you can unlock and there’s a NG+ mode, but I found myself not replaying it too much (even though my one played campaign was quite fun). Still, I sunk a good 16-20 hours into it, I think.

Crotaro, do gaming w What forgotten cult classic games are worth revisiting?

Absolutely UT 2004. I reinstalled it a couple years ago and it holds up quite well. Especially the Onslaught (a classic Battlefield-like) game mode is still so much fun. And the bots aren’t just braindead idiots. They really want your guts, so you don’t need other humans for a good time. They even insult you over voice chat!

…plus, the female announcer…

Crotaro, do gaming w A New Video Game

I will check out Tunic, once I’m done with one or two more games that I have currently installed, but on your hypothesis of games being made with internet knowledge in mind or them just generally being harder: Most games today are (or can be at least) much more complex in their systems than previous generations. Take X4 Foundations for example. It has a properly living economy. As far as I know, no ship and weapon just get spawned in without someone having mined and processed the ressources to do so. The game keeps track of thousands of ships over a volume of tens of thousands kilometers. And since you can mix and match every ship with a huge amount of equipment options, you can’t just point at a single thing and say “If I do this, I win.” But it also has some obscure systems, I can’t deny. For example that you can use EMP bombs to steal building blueprints, so you don’t have to buy them.

So while some games absolutely are made with the intent that only those who use the combined knowledge of the internet have a chance at experiencing every secret (looking at you, Five Nights At Freddy’s), most games are just harder due to the tech that makes it possible to do a certain thing in the first place.

On the other hand, I remember Morrowind being mentally difficult in some respects because there are no quest markers and very little other help aside from what you figure out on your own and what gets written in the in-game journal.

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