Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Candelestine, do games w Playing Video Games Lead To Social Disconnection. It is True?

Depends on the game. Deep Rock Galactic is a good example of a more pro-social game, in the fps genre no less.

Assuming you have not reached the level of actual addiction anyway. Anything enjoyable, even things like sweets or gambling, can potentially become addictive. That’s a whole different consideration.

Candelestine, do games w Which games do you dislike, but the rest of the world loves them?

Pokemon. It’s just a franchise of watered-down jrpgs imo.

Candelestine, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

I’d really rather not dig through looking for the trolling to copy/paste. I’m not a cities skylines 2 player, so I don’t really have a horse in this race, except hating toxic internet bullshit in general.

Candelestine, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

Ah, I didn’t realize you were mainly going off the subreddit, that makes more sense now. Reddit in general tends to have a milder tone compared to most internet spaces, in my experience. I imagine they’re talking about the Paradox Interactive official forums, which can have a more hardcore tone overall, pretty often I’d say. I actually tend to avoid them for that reason, despite being a pdx fan in general.

Candelestine, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

Fallout 76 was also an unbelievable shitshow, and had very, very few honest defenders. Does it have to go full gamergate for you think its a problematic situation or something? Try to remember there’s a distinction between reasoned debate, like what you and I are doing right now, and trolling. Which I’m sure we could both switch to if we felt like it.

Criticism, for it to be useful, does have certain delivery requirements. The critic, in order to not be shit, has a certain responsibility to their criticism.

Now, gamers are a tough bunch. If a community is losing community, I think we can make some inferences about whats going on, and it’s probably not a bunch of well-reasoned and nuanced debate.

Candelestine, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

“[It’s] not only directed towards our devs but also our fellow community members - resulting in people hesitating to engage with the community,” Hallikainen explained.

Candelestine, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

I mean, if you’re a teen it’s probably fine.

Candelestine, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

No, things becoming more extreme versions of themselves frequently alters their overall effects. To exaggerate to make my point clear, isn’t mass murder just an extreme form of target shooting?

Trying to identify something without taking its real effects into account is rather silly.

Candelestine, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

They’re not complaining about negative feedback, are they? They’re complaining about the internet hate machine, which we should be mature enough here to admit is a bunch of juvenile, masturbatory bullshit from people that want to feel good about themselves without doing anything to actually earn that, and so just shit mercilessly in every way on anything they don’t like, because bullying others is a quick and easy way to feel strong for a brief time.

That’s more than mere negative criticism.

Candelestine, do games w Awesome Games Done Quick starts tomorrow!

Hey, cool. I’ve never actually watched one live, thank you. I think I know what my around-the-house background video is gonna be for a few days.

Candelestine, do games w Recommend a game for me to play with my partner

Secret of Mana (SNES)

As one of the consoles most famous titles, there’s a number of ways to play it.

It’ll help develop some of her hand-eye, but in a slower, calmer way she will probably be more than equal to. There’s also a lot of character development and plot, it is a jrpg-influenced game after all.

2 player co-op kicks in about an hour-ish into the game, if memory serves, once the second character enters the story.

Candelestine, do games w What moment from a video game made you cry?

Hell yea! I’ve been wondering how long it’d be until I ran into someone on Lemmy had played it. lol Yeah it’s pretty good. I’m glad the devs have returned to the project too. I know they wanted to try out other stuff, but in this one subgenre, they’re the fucking kings man. Biggest fish in the whole pond imo. It’s a good spot to be in.

One of the more niche games around, for sure though. lol

Candelestine, do games w What moment from a video game made you cry?

Two games, that I can remember.

One was a particular Journey playthrough, where I happened to match with another really good player. We spent basically the entire game airborne, which if you know Journey mechanics, takes some doing. They drew me a heart at the end, that did it.

Second was my first successful Suzerain run. A morgna wes core.

Candelestine, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

He’s certainly correct, at the purely analytical, quantitative level. But if humans were purely analytical and quantitative, then laissez-faire capitalism would function perfectly.

The problem arises from games having more costs than just monetary though. The cost of a film, asides the ticket price, is a couple hours of sitting on your ass. The cost of a video game, willingly paid by every gamer, is actually hours of practice with hand eye coordination, various video game systems and conventions, time spent learning that specific game, etc etc. You can see, objectively, this is a lot of “investment” required. Which is one of the big reasons not everyone is much of a gamer.

The executives should be factoring this cost in too though, because your subconscious does when it decides how much “fun” you’re having at whatever you’re doing right now.

Candelestine, do games w Anyone have good memories of (or still belong to) a gaming clan or guild?

When I was a teen I used to run them frequently, tons of great memories. First was in a medium-sized MUD (early purely text-based mmorpgs), playerbase of around 100ish. Had active pvp, which made things harder for the newbies, which kinda capped the server’s growth.

Since my teen self named us “Souls of Chivalry” and we had grown into the second strongest guild, we set out to protect the defenseless.

It became common for a chi member to teleport in shortly after a new player joined. Tutorials didn’t really exist yet, so we’d answer questions and give them a prepared bag to help them survive the early levels. We’d patrol pvp-heavy areas looking for high level players spawn camping and shit, whereupon we’d kill them and confiscate their stuff. If a player bought land or something and came under attack while they were farming, a single server shout could bring half our guild teleporting in in the next 45 seconds, sometimes to quite the war.

Fun times.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • giereczkowo
  • rowery
  • krakow
  • Spoleczenstwo
  • Psychologia
  • Blogi
  • muzyka
  • slask
  • nauka
  • sport
  • lieratura
  • antywykop
  • fediversum
  • motoryzacja
  • FromSilesiaToPolesia
  • Technologia
  • test1
  • Cyfryzacja
  • tech
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • esport
  • kino
  • LGBTQIAP
  • opowiadania
  • turystyka
  • MiddleEast
  • Wszystkie magazyny