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Buddahriffic, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

This reaction is like getting upset with Mexico for supporting the wall after Trump baselessly claimed Mexico would pay for it.

Buddahriffic, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

This might actually lead to that, depending on what kind of lawsuits arise from this change. Which could mean there will be pressure from others who don’t have a stake in the “unity install fee” game but do have one in the “wants to change terms at a whim” game.

Or maybe it will threaten the “by continuing to use this, you agree” clause instead and open up a path to continue using a previous license agreement if you don’t like a new one.

Buddahriffic, do games w Open source community figures out problems with performance in Starfield

That just means the bottleneck isn’t graphics rendering.

Buddahriffic, do games w Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.

Could also just be their own tastes evolving. I used to love turn-based combat RPGs and the RTS genre but I’m kinda over both of them now. If game makers lose passion for those kinds of games, then the “it won’t appeal” might even be more of a “I’m not into it, so if I do make it, it won’t be very appealing” than a “no one wants this kind of game”.

Buddahriffic, do games w Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.

Is Zelda a JRPG? I thought one of the defining aspects of the genre was turn- and statistics-based combat. Any Zelda game I’m aware of has real-time combat where hit/miss is based on hit boxes instead of stats.

Buddahriffic, do games w Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.

I realized pretty early on as a developer that my projects motivated because I wanted the thing I was making were far better than projects motivated because I wanted a project to work on.

A lot of the large companies are now run by business majors who are primarily there to make money rather than make video games.

Though you do need the skills and dedication in addition to the vision, because I’ve also got a bunch of projects that started as something I was very interested in but then stalled because I didn’t have the skills or focus to stick with it.

Buddahriffic, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Halo was one of the first console fps games that got the controls right. Before Halo, FPS games were only really good on the PC (though some console ones like Goldeneye and PD were good despite bad controls). Mouse and keyboard are still supreme, but Halo’s one stick looks one stick moves scheme brought consoles out of that awkward to control range.

Moving around effectively in Goldeneye or PD was an art. In Halo, like PC games, it was natural.

Buddahriffic, do games w BioWare lays off senior writing staff as part of its recent job cuts

What if you had a time machine and sent a ship made out of original parts back in time then swapped half of the parts between the two ships?

Will the older pieces immediately rot to dust because the older ship already had those parts swapped out in its past, so the older pieces are actually trapped in a time loop, but since they keep getting older they just disappear, but it’s ok because you have the new pieces from the past so you’re left with a ship with new pieces and slightly older pieces?

Buddahriffic, (edited ) do games w Atari Announces Modernized 2600 Console (Releasing Nov 17th)

Game quality is what crashed the home video game industry between Atari’s decline and Nintendo’s rise. Not that all of the games were bad, there were just so many bad games out there that buying games became a gamble that disappointed more often than not.

Nintendo improved on this by requiring games meet certain standards before they’d let someone release them for their system.

Edit: fixed typo

Buddahriffic, do games w The recent criticism of Linus Tech Tips, explained

Yeah, Canada is not the country to fuck with people’s rights in. Many still do, of course, but if they actually fight back companies will usually be willing to give 5 figures once their lawyers get word of what’s happening, in hopes of avoiding the 6 or 7 figure judgement that the courts might give them.

Btw, if you want to learn about your rights, take a course meant to train HR people. It’s their job to protect the company and they need to know where the lines are to do so effectively.

Buddahriffic, do games w The recent criticism of Linus Tech Tips, explained

Yeah enough of their company culture had leaked into their videos and through some of the things Linus had said that I wasn’t really that surprised to see that thread. The power imbalance was thrown around for jokes and Linus comes off as a stingy bastard who will spend a ton of money in some places and then complain about a relatively trivial expense elsewhere. And the way he talks about it implies that he thinks everyone sees it that way.

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