Baldur’s Gate 3. Hands down. Red Dead Redemption 2 is probably number 2. That said, I have more hours in World of Warcraft than every other game combined. It was an entire lifestyle for a few years back in the day. But WoW was good because of the people, not because of the gameplay.
The best thing about the Switch is that a lot of the games are group party games. Get one switch, hook it up to the TV, get an extra controller package which means you’ll have enough controllers for 4 people since each side is a full controller on its own, and buy Mario Party. Let the good times roll.
Access to raids and gearing for success in those raids is easier now than ever before. Just getting access to a raid used to be a time consuming endeavor. Do you remember attunement? Or leveling lock picking on your rogue for a week so you could circumvent a key that was unavailable? Or finding a 5 person group who was able and willing to complete a dungeon and then traveling through hostile territory to get to the entrance? All of that is gone. It’s gone because they hope to entice more casual players, despite the fact that those things were challenging, and fun, and added a lot of uniqueness to each person’s abilities and experiences.
Most games these days have a setting in the accessibility settings section to change tapping to holding, and that’s always one of the first things I check.