My biggest problem with the Legion Go would be probably that its using Windows and not Linux, so this is a downside to me.
I tend to agree but for me specifically it’s SteamOS that’s the killer app, and not just any Linux distro. The way Valve did the SteamOS user experience is just fantastic. I cannot imagine running straight-up Windows on such portable devices.
It’s a fun game, but completely missed the tone of the first two games. If you consider it a shooter with Dead Space mechanics and gameplay then it’s just a lot of fun, not a serious Dead Space game.
AI can be a great tool if used properly to enhance human work but companies seem hell-bent to instead have just AI do all the work, cutting human beings out completely and “saving costs”. Recipe for disaster.
It’s a business decision they made to go with Unity, there are risks that came along with it and they are dealing with it.
I’m sure FOSS options were considered at one point but it’s not really surprising that game devs are generally in the business of making games, and not in the business of spending money and resources to bootstrap FOSS tools or to please the community.
It might not be the best Quake game but it did a few things right. The fast and furious multiplayer is signature and is what probably cemented the style of multiplayer that Quake is known for today. The weapon roster is more balanced and who could forget the iconic railgun. The mod scene was incredibly vibrant and tons of fun. Truly a granddaddy of FPS.