Nobody owns ideas, and therefore they cannot be plagiarised. Thus, two companies having similar ideas about how to solve similar problems can never be plagiarism. Do you have proof that actual code has been copied? Or are you just assuming that the use of a similar idea means one must have directly plagiarised the other?
I’m more forgiving of that kind of thing with older games that predate ultrawide resolutions, and consider it a pleasant surprise when I find an older game that works fine with it. But since I’m running a Surround setup, I have the ability to just turn off a couple of monitors and run in 16:9 if I have to - which I do for most older games. It really sucks there isn’t a good workaround for you, and others with 21:9 screens.
But it’s bloody annoying when it’s a new game that doesn’t support anything but 16:9, or only supports it badly. The only argument I can see against supporting wider resolutions is that in competitive games, apparently the wider field of view offered by screen resolutions wider than 16:9 offers an unfair competitive advantage to the players that have them. (Like one person having a better CPU or GPU, or more RAM than someone else doesn’t?!) With single player or cooperative games, where there is no competitive element that gives an advantage to whoever has the best hardware, I really can’t see any justification for not supporting non-16:9 resolutions.
I just want proper Nvidia Surround/AMD Eyefinity/ultrawide screen resolution options. About 50% of games have them, 50% don’t, and it’s really frustrating to play a game where my playing experience would be so much better if I could use Surround, but the game just has no support for any resolution that isn’t 16:9.
Yeah, that would be ideal. Although whether game artists would be best fitted to a tech workers union or an artists union (which does exist in some places) is a question that would need to be answered.
Very well said. I think there is an argument that the gaming industry would benefit from more unionisation (there are very few sectors that wouldn’t benefit from it!), but emulating Hollywood doesn’t seem like the answer.
Absolutely agreed. I think because the gaming industry is relatively new, it lags behind other sectors on unionisation, and that is definitely something that should change. Not necessarily to emulate Hollywood, but unionisation definitely.
I think it didn’t used to either, as I have some achievements on the original version of the game, and I’m pretty sure I’ve never played it unmodded. But I have no achievements at all on the later editions, despite many, many hours of playtime.
or there may be something in place to disable achievements when you mod the game like in Fallout New Vegas.
This is why my achievements for Skyrim look completely incongruent with my play time. Someone might assume that I’d spent 700 hours in the character creator…
It varies between browsers. On my phone (which is how I use Fandom most often - finding out information that ought to be in a game I’m currently playing), I’ve tried several different adblockers and none of them effectively de-ads Fandom. On desktop, Firefox with ublock is generally okay, but Chrome with ublock always has a couple of ads that try to sneak through.
Even with uBlock Origin installed, I find Fandom to have a very high proportion of ads. For a while I tried blocking them individually through uBlock’s element zapper, but that proved a very short term solution. Too often, it worked only on that page and if I went to another entry on the same wiki, it would be loaded down with ads again. I gave up trying. uBlock is really good with ads on most sites, but Fandom has so many that uBlock can’t get rid of them all.
The only thing more rage-inducing than getting stuck in a game and needing to Google the information I need… is finding that information on a Fandom Wiki composed of 90% ads and 10% useful content. Especially since I’m usually searching for that information on my phone, due to not all games handling Alt+Tab particularly well, and Fandom is somehow even worse on a phone. I have genuinely had moments where I’ve just closed a game and stopped playing because the information I need isn’t in the game but has to be found on a Fandom Wiki.
SEO wars only go so far when the user experience on Fandom is so awful that plenty of players would rather scroll down to use the #2 entry in the search results if it means not having to click a Fandom link. They’d only need a few occasions when the #2 entry is a better experience than using Fandom, and they’ll start using the independent Wiki purposefully.