I’ll second the suggestion of Secretlab. Pretty sure mine was in the £400ish price range, and it’s really nice for gaming.
Go part of the way through purchasing one, and then close the tab. Within a day or two you’ll probably have a discount coupon. It’s my favourite trick for buying expensive stuff.
Townscaper - this is my go-to for just kind of chilling out. Just plonking down buildings and seeing what configurations they make is just so relaxing. There’s no points, no goals, no competition, not even any citizens with needs that must be fulfilled. You just build nice cities.
Slime Rancher - the slimes are cute, and just so happy to be alive. There’s something about a bright pink slime bouncing past, with a massive smile on its face as it cries “wheeeee!” that reminds me there are indeed reasons to live.
Maneater - this is a different kind of happy. A cathartic, violent, murderous happiness, as I pop inflatable unicorns, sink yachts, and launch myself at unsuspecting golfers.
This week I have discovered the joys of Slime Rancher. There is something about an adorable slime with a face bouncing past me going “whee!” that makes life worth living. They’re just so happy. Except when they’re scared of something. I don’t like it when they’re scared, and this must be prevented at all costs.
Yeah, I think monitoring the actual utilisation on my PC is more useful than theoretical calculations. Games performance is pretty good (it’s not like I’m playing demanding 2023 releases), but I’ve definitely got a bottleneck in there on digital art, 3D modelling, etc, and I’m not convinced that the CPU is the issue there.
Pretty interesting results for me - I’m actually genuinely surprised that my CPU is my bottleneck, because I’d been assuming it was my GPU. That said, I have no bottlenecking at all if I run only one monitor, according to this calculator, but when I run the calculator for three monitors (my typical set-up, though I often run four because my drawing tablet has a screen), apparently my CPU doesn’t have the power to keep up with the GPU.
That must be so difficult for them to “get through”. Surviving for a few months, maybe a year (if non-compete clauses are enforced, which they probably aren’t for CEOs) on just tens of millions, which forces them to buy only one yacht instead of three until they can get back into another well-paid CEO gig. The greatest tragedy of our age. Won’t anybody think of the CEOs?!
Yep, looks really suspect. Even if it’s true that they forgot to get someone to record the lines, it does seem implausible that they couldn’t source any voice actor (or even someone on their own staff) to record the dialogue and get it added to the game, even at short notice.
I have three games on the go at the moment. Gotta enjoy those few weeks off from university, when I actually have some time.
Empyrion: playing this with my partner. This really feels like a game that could be amazing if the devs gave it a bit of polish, cleaned up the bugs, and updated the in-game information with the current game mechanics. There’s something deeply frustrating about not knowing how to do something, and every post on Steam community and Reddit has a different answer, and very few of those answers are correct in the current version of the game. It’s a shame, because I’m really loving the actual gameplay. I spent most of today rebuilding my ship: suffice to say, the NPC faction that blasted holes in the previous version of the ship are going to rue the day they blasted holes in my ship. I have shields and a lot more guns. 😈
Earthlock: still enjoying this. Delightful RPG in the style of 90s Final Fantasy games. The storyline isn’t wowing me. It’s fine, very standard fantasy, but it doesn’t stand out as anything really amazing. But it’s a nice, easy-playing game with a lot of nice elements. It’s cute, the gameplay mechanics are interesting, and the puzzles are just the right balance between too easy and too hard. And I can plant trees that, for some reason, spawn frogs around them. I have no idea why, but I’m not complaining. 🐸
Maneater: I really had no idea how much I needed this game in my life until I started playing it. It’s been a rough couple of months, and something about being a shark on a quest for vengeance is incredibly cathartic. Those people in that fancy yacht totally had it coming. My glee definitely did escalate once I moved into an area with lots of rich people. More golf courses should have electric sharks sliding through them, chomping on the golfers. 🦈
An indie adventure/exploration/puzzle game. There is no combat in this game. You explore, solve puzzles, and take in the vibes of a story told without any dialogue at all. It’s all in the visuals, music, and mood. This is Abzu with foxes.
The gameplay is fairly simple, but also pretty forgiving - there are very few places where you need fast reactions or precise timing, and if you fall off a platform you only have to redo the last few jumps, not the entire level. It’s the kind of puzzle game where you have plenty of time to think things through and even more time to just enjoy the journey. Definitely a game for the casual gamer who wants to look at pretty landscapes, listen to beautiful music, and bark at things.
If you stick exclusively to following the story, it’s maybe 2-3 hours long, and getting 100% completion on all achievements, collectibles, and alternate skins took me 16 hours. So it’s not a huge game - which means the best time to buy it is when it’s heavily discounted, like right now.
I love this game so much. I like a lot of games, but it’s rare that I absolutely adore one. In fact, I might just go and play it again tomorrow.
I completely agree! The guy can totally feel frustrated because he knows how hard his team worked, work that the consumers largely don’t appreciate, but he can’t argue people into liking the game if they don’t like it.