falcunculus

@falcunculus@jlai.lu

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

falcunculus,

This isn’t completely fair, Bethesda addressed the issue in universe and there are multiple authors arguing about this and why that is. It plays very well with the rest of the lore which is all about conflicting accounts and variety of interpretation.

If I recall correctly the three in-universe theories are (1) it’s an error and there never was a jungle (2) there was a jungle but Talos CHIMed it away (3) there was a jungle when the high elves (Ayleids) lived there, but when the humans took over the white-gold tower changed the landscape to suit them.

Unfortunately, /r/teslore has no fediverse equivalent that I know of so I wouldn’t know where to have this kind of discussion.

Use of AMD Anti-Lag+ technology in Counter Strike 2 will result in a VAC Ban, Valve confirms (videocardz.com) angielski

AMD has made an oversight in implementing their new technology that poses a significant issue for Counter Strike 2 players who have opted to utilize AMD’s AntiLag+. Recently, AMD introduced a new 23.10.1 driver allowing players to access this technology in the game. However, it has now been confirmed that utilizing this...

falcunculus,

The game also supports NVIDIA Reflex technology, but Unlike Anti-Lag+ which works on a driver level, Reflex is incorporated into the game itself.

This shows how Nvidia’s size and money allow it to improve its market position without necessarily having better tech. They may sign deals with game developers to implement Nvidia-exclusive features rather than have to tamper with DLLs and such.

falcunculus,

Not sure what you mean, obviously they must provide some bindings for developers to actually use their product.

But it’s not enough to offer a solution — you need to get people to use it. Doing it this way means Nvidia has to go out and convince studios to spend the effort, provide assistance if necessary, etc — which plays to its strengths as market leader, because it doesn’t require their product to be better, it “just” requires more employees and business contacts.

AMD, being smaller, instead goes for a riskier lower-level approach that needs less contact with developers, hopefully side-stepping the need to extend resources to drive adoption, because games get the feature “for free”.

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