Dynamix’ Earthsiege was such a magical thing back then. So were Bullfrog’s Syndicate, Theme Hospital and Dungeon Keeper. Many, many years ago when Peter Molyneux was not a dumbass but gave us gems like Populous and Black&White.
Well of course, but is there anyone actually disappointed in that? After release it went completely silent around the game as if Ubisoft was ashamed of it. I think most of the people who were ever going to play it did so once in the weeks after its release and that was it then.
IIRC Godot’s reduzio mentioned at GDC there was considerable interest from various publishers and developers in building their own engines ontop of Godot.
Yeah that’s what tends to happen when you go into complete dependence to a single product of a private company. They will greedily fuck you over at some point and you look like a total dumbass.
I’ll take another look at it today after I fiddle with the settings a bit. What I saw yesterday was not impressive - occasional stuttering while barely utilizing my 2060 on low/med settings while looking worse than Skyrim did in 2011.
Multiplayer vs bots was so much fun back then in 1 and 2 it makes me really happy to see that they have an eye on that style of mp and skirmishing instead of only focusing on pvp or competitive. There are really few games that I’m looking forward to these days but HW3 is definitely in that category.
I think there was another instance of him doing that but I can’t find that. But three times is enough to show his dediction, Rockstar should really get going with GTA6!