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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ZILtoid1991, do gaming w The return of Gamergate is smaller and sadder
@ZILtoid1991@kbin.social avatar

"Make your own games!"

"Okay!"

"No! Not like that!"

ZILtoid1991, do kbinMeta w RE: Is Ernest still here?
@ZILtoid1991@kbin.social avatar

I'd volunteer, but I'm already burdened with personal projects and the horribly underpaid work in Hungary's own "public work program" (pays half of minimum wage for an 8 hour job), so currently I cannot. That being said, if there ever were some paid opportunity (even part-time at minimum wage), I could finally say goodbye to my current job.

ZILtoid1991, do games w The Pokemon Company releases a statement regarding Palworld: Inquiries Regarding Other Companies’ Games
@ZILtoid1991@kbin.social avatar

Dude, I don't even own a single Nintendo hardware! I just think the Palworld fans are utterly toxic, a lot of Nintendo haters' only argument seeming to be "muh unreal engine", with everything else just being there as a deflection once someone points out it.

ZILtoid1991, do gaming w Then vs Now
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I didn't even mention the plagiarism stuff here, which was likely due to the creators learning monster design only from Pokémon.

ZILtoid1991, do gaming w Then vs Now
@ZILtoid1991@kbin.social avatar

It is when you're supposed to work on your game.

ZILtoid1991, do gaming w Then vs Now
@ZILtoid1991@kbin.social avatar

A lot of today's indie devs are also... well...

groomerwojak.jpg: "I groomed a teen fan of mine, and when she came forward I made her to write an apology, also I spent my Patreon money on a sexdoll, and my code is spaghetti."

"We barely managed to make a functioning game with premade assets, and our popularity was so dependent on Pokémon not performing well, our fanbase is a toxic cesspool as a result, who can't express the love to the game without actively dissing Nintendo."

"I'm a bigoted con artist who rebrands every time they get busted for his crappy horror game."

"Optimization? We are already using low-poly assets!"

"The assets in our pixelart games are very unaligned, and we use high-resolution fonts because no one makes bitmap fonts anymore."

ZILtoid1991, do games w The Pokemon Company releases a statement regarding Palworld: Inquiries Regarding Other Companies’ Games
@ZILtoid1991@kbin.social avatar

I'm not a Nintendo fan, but:

  1. Palworld fans are toxic as fuck. Not nearly as bad as sending death threats, instead more like in a way they can't express their love for the game by also not shitting on something else, and that's just the tip of the iceberg.
  2. Most of the criticisms are also in really bad faith, with often the "multibillion dollar company" being used to deflect how bad faith those criticisms are.
ZILtoid1991, do games w Microsoft’s Activision Blizzard deal approved by UK regulators
@ZILtoid1991@kbin.social avatar

This is just "imagine the X-Men in the mainline Marvel cinematic universe!" moment...

ZILtoid1991, do gaming w How to let my kids find quality games on Android? Right now they only find the pay to win / ad riddled games.
@ZILtoid1991@kbin.social avatar

Install an emulator for her alongside with some roms. Unfortunately, that's pretty much the only option we have nowadays.

ZILtoid1991, do gaming w Game developers flee Unity after exorbitant price plan announced, but not everyone can get out
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ZILtoid1991, do gaming w Game developers flee Unity after exorbitant price plan announced, but not everyone can get out
@ZILtoid1991@kbin.social avatar

https://peoplemaking.games/@PixelPerfectEngine/111071605716108838

Shameless plug of my own game engine, in case someone needs an alternative, and is happy with pixelart graphics.

ZILtoid1991, do piracy w So, Unity is charging game developers per video game install now...
@ZILtoid1991@kbin.social avatar

Mine is quite minimalistic, and relies for the D runtime and standard library (or other D libraries) for many things. Also my engine is primarily geared towards retro pixelart games, and works as such. Currently, the CPU renders to a low-res texture (as seen in emulators), which is then stretched to a higher resolution, later on it'll replaced by custom shaders that do color lookup and render directly to a texture (which is quite complicated, simpler methods would cause easily misalignable pixels, thus defeating the engine's purpose, even if some likes the "smooth" scaling from other engines).

ZILtoid1991, do piracy w So, Unity is charging game developers per video game install now...
@ZILtoid1991@kbin.social avatar

It's usually quite difficult, since most other engines use C++, which is pretty different from C# in many aspects. My engine (PixelPerfectEngine - 2D game engine primarily aimed at retro pixelart games, link: https://github.com/ZILtoid1991/pixelperfectengine ) is written in D, which is much closer to C# in a lot of aspects, however my engine is far less capable than Unity, still needs a lot of development, and also has it's own quirks that make some features inconveinent to implement or add.

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