I can’t remember ever having used meta critic to guide a purchase. There is so much content both from forums and YouTube/Twitch that gives you much more accurate impressions of games. Meta critic seems rather pointless nowadays.
PS5 is way better at decompression, so the textures are likely less compressed for better performance. Most likely the PC version will ship with higher resolution textures which would play a bigger role though.
I’m somewhat insensitive to it myself but shader compilation stutter is something that is measurable and reproducible so there aren’t any room for arguments around it.
Other problems, yeah they may be system dependent although something like animation rubber banding I suspect would be the same across systems, though hard to identify if you aren’t experienced.
Some stranger’s 5600x doesn’t randomly have the hardware to compile shaders at 10x the speed of top of the line CPUs. A game that suffers from shader compilation stutters will do so on all systems. To say it didn’t stutter for you means either that:
The game never compiled the shaders
You already had the shaders pre-compiled, which isn’t a thing on normals PCs
You never noticed
You’re lying
It’s impossible to avoid for games that suffer from it.