Comparing both games I think a few creatures like Cremis are on shaky ground, but even that might turn out to be fine.
What definitely won’t go anywhere is people making mad collages to explain how a pal combines features of such plus such pokémon. They don’t seem to realize that Pokémon doesn’t own every possible combination of features from those creatures,
How is it bad faith to point out the comparative scale of the companies involved? I don’t think imitating Disney and imitating small independent artists ought to be treated the same way. One might argue this is “principles” but to me that’s lacking perspective.
Yeah, but for their credit, the bit about having your creatures do tasks for you on your base and having different creatures with different base-oriented skills is not something that Pokémon ever had.
I was pretty hyped for the new prince of persia game (the lost crown), but come to find out it’s only available on ubisoft’s proprietary launcher or epic games. Nope, and nope....
There are valid concerns but there are benefits to using one game manager. There’s nothing good about having to install a bunch of them because every other game is in a different store.
It still would be best if games came DRM-free and all of them were compatible with whatever game manager someone chooses, but a lot of them aren’t, especially from big publishers.
Avoid it in favor of GoG. Ubisoft can’t be trusted with a single drop of goodwill. As we can see by how they inject their clunky garbage manager even in games they sell through other stores.
That’s probably the best option. Considering how a Ubisoft exec said we should be “comfortable not owning games”, I wouldn’t trust anything purchased from them anymore.
People say that theoretically but not only Steam doesn’t stop anyone from selling in other places, it delivers better services than any other platform (except maybe GOG that has the big benefit of being DRM-free)
The Steam “monopoly” ends up being less detrimental than the “competition” of locking each game to a different platform.
The only one that goes on Epic’s favor is the cut, but frankly I think the whole “old revenue share system that’s hurting devs” is nothing more than Epic’s propaganda trying to get marketshare. 70/30 in favor of the devs while Steam handles hosting, community platform, multiplayer and modding tools, so forth, is neither unusual nor ripping anyone off, certainly not worth how maligned it was. I understand devs who prefer Epic’s cut, but I don’t think Epic is doing this out of fairness, nor that it can be relied on if they ever do gain ground.
In the other aspects, it’s either equal or worse. It has as much DRM. Steam provides options for people to trade extra copies they didn’t activate but as far as I know other stores don’t. Neither allows people to trade away activated copies so that’s no points for anyone.
I assume the microtransaction thing is talking about Steam Trading Cards and such, they are a bit of an iffy worthless addition to get people to waste money… but if the person is concerned over how much money the devs are getting, they do get a cut from every transaction, so under that perspective it should be counted as a plus. Which, by the way, is entirely up to the dev to add or not.
I don’t really remember asking for your opinion on what a fair cut should be or what you think is a rip off.
Too bad, this is a public forum. I don’t need to ask for your permission to say whatever I want. But if that’s how you are going to go about it, then feel free to think whatever you want on your corner.
I used to hate subscription games with a passion, but seeing what followed, in-app purchases, lootboxes and FOMO-driven battlepasses, turns out subscriptions were the lesser evil.
I recently played Alien Isolation, and I noticed all of the “hacking” she does on doors and computers are different types of games, like press the button at the right time, or match the images within a timer, etc....
Sales follow the tradition of supply and demand. Products come out at their highest price because of expectations and hype. Then, as interest wanes, the publisher continues to make some sales by reducing price to tempt the less interested parties....
Well, that is a sign of the medium maturing. We’ve figured out most basic technological limitations and many design conventions to make games that are as close to the vision of the creators as we want them to be. Until some new great discovery drastically changes how games are made, now it’s just a matter of building up on existing ideas, with new twists.
Ironically I found the megacorp produced movie version much more palatable both because it wasn’t stuck on making that which the author liked the only media worth obssessing about, it showed that fans of all eras enjoyed themselves equally in that world. And because it gave more of a human core to Halliday’s quests and the plot, rather than it just being about who’s more of a fanboy gets rich and gets the girl.
Seeing the book describe how Wade is so great at reciting every line of War Games just took me out of it. Am I supposed to be impressed by this second hand fawning over a different story? Is there even a point to that beyond Halliday/Ernest Cline thinking it’s cool?
They did try that Symbiogenesis NFT bulshit. Now I’m not even sure if anything came out of it. Apparently it was supposed to be released this December but I didn’t hear a single thing about it.
This is something I used to be excited for but I only have been losing interest the more I hear about AI. What are the chances this will lead to moving character arcs or profound messages? The way LLMs are today, the best we can hope for is Radiant Quests Plus. Not sure a game driven by AIs rambling semi-coherently forever will be more entertaining than something written by humans with a clear vision.
Apparently it was released December 21th, but I cannot find a single thing whatsoever about how it played out. Which by itself doesn’t make it seem very successful.
I wouldn’t have much reason not to buy from Epic, but I also wouldn’t have any reason to buy from it either. Other than free games I don’t see why pick Epic over any other place. Steam has more features and GOG is DRM-free, even ItchIO has the benefit of being more supportive of smaller and upcoming game devs. Epic doesn’t do anything but the basic.
Putting it like that makes it sound that this is incidental, but the conditioning techniques baked into the design of these games are included for the sake of selling battle passes and virtual items. If they didn’t have subscriptions and virtual currency, they would have been built entirely differently.
My parents refused to enable me to get into the glorified gambling of trading card games and frankly I was better off for this. I’ve seen people waking up realizing they had spent hundreds to thousands on cardboard designed to be replaced and deeply regretting it. That is while having cardboard to regret buying. Imagine what happens to these kids if the game they spent all their gift cards on closes down and takes it all down the drain.
Meanwhile there were gifts like games and D&D books that let me have fun for a long time as complete packages without needing additional expenditures to enjoy.
There are things kids can like and dislike, and we should keep that in mind. But as adults we should also take some responsibility for cutting through the bulshit of manipulative marketing. They aim these things at children because children only see their immediate excitement and wonder, but not the sleazy business behind it.
I see what you mean. Far from me to want to blame the kids for it, but I don’t think we can just overlook how corporations are deliberately funneling them towards these models through marketing and manipulative design. The kids’ perspective is one of just being excited for things they want in these games, but this happens due to habitual conditioning of a neverending threadmill of virtual rewards and Fear of Missing Out. Not to mention semi-organic peer pressure among kids, over who has the fanciest or default cosmetics. Which wasn’t deliberately created by the corporations, but they are definitely benefitting over it, and nobody is dissuading that from happening.
The kids are not at fault, but I don’t think this is a “just let kids be kids” situation. They are being exploited.
When I bought dice sets there was never the risk of missing out on the Ultra Rare d4 and being unable to use Magic Missile because of that. I might not have always gotten everything I wanted, but I got what I needed and I didn’t need to pay a subscrption to continue playing.
Both of you had too lofty dreams for social media. Reddit itself used to be like that too, by convincing themselves that this sort of idealistic attitude could last, or that “circlejerk”, that is, the influence of majority opinion, was ever not present. This is a place for discussion among regular people, not a philosophical symposium of specialists, as if those environments were truly neutral and universally accepting either.
As platforms grow beyond the most invested niche users, most people will not put more energy into any discussion than a general agree or disagree. The tendency of downvotes is always to become a disagree button, no matter how much one might insist otherwise. In such a semi-anonymous platform, a modicum of politeness is already an achievement.
Really, if you do want to have such a perfectly open and supportive discussion group you might want to select particular people to create a small forum. But by doing that, it’s pretty much guaranteed that you won’t escape some form of circlejerk.
The good people seem to have left, maybe as a result of the reddit people coming in?
Or maybe as a result of poor moderation. The way how other instances defederated from lemmy.world comes to mind. Compared to the other instances I am in, this one seems more belligerent, and that’s not a matter of up or downvotes.
I have to admit I did come from reddit, but if there was a moment of pure, 100% jerk free discussion here, I must have entirely missed it. Then again I was on reddit before people started saying circlejerk took over, and in retrospect that was an entirely idealized memory. If anything, it overrepresented certain viewpoints far more before the “circlejerk took over”
It’s already kinda annoying not to have all the old content but I can see the reasons behind that. But a new game starting from scratch of a genre they are experienced with should have much better performance now that there aren’t all those additional mechanics. Failing at both of these is just an utter disregard to their customers.
Paying forever is not a better deal than paying the price of a few months of use and then having it for years. Maybe a business can justify that, but for a hobby? No way.
I’m talking about a future FES Remake. I’d rather if it was DLC too, but if Persona 5 Royal wasn’t, then I’m not counting on it.
Adapting straight to FES would have taken just a little more effort than the overall remake did, so I’m distrustful of why they have done it like this.
I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play....
Seems to me like Outer Wilds outshone Outer Worlds if anything. I never hear anyone talking of Outer Worlds anymore, but Outer Wilds is still brought up as one of the greatest indie games out there.
Fuga: Melodies of Steel. A pretty interesting JRPG+resource management game about animal kids in a giant tank from a lost civilization, fighting in a war to save their families.
CyberConnect2 has been making games for this setting since the PS1, though the previous games were more of 3D puzzle actiion games. But these games never sell as much as they deserve, Their commitment is amazing to keep trying anyway.
Frankly, comparing the PS5/XSX exclusives to the Switch’s latest releases I think Nintendo is doing better than the others. We are hitting diminishing returns as far as gaming hardware advancement goes. The PS4 was already capable of outputting great visuals in large screens, and even as far as 2023 very few games really needed more than that. The Switch as it is can even handle most indie and double-A games.
This is not even bringing up that higher definition games necessitate additional work and therefore have longer development times.
To me, a new Switch that is as capable as the PS4 sounds pretty good.
The Pokemon Company releases a statement regarding Palworld: Inquiries Regarding Other Companies’ Games (corporate.pokemon.co.jp) angielski
Here’s a archive link, archive.ph/oT1L6
deleted_by_moderator
Fuck Ubisoft. angielski
I was pretty hyped for the new prince of persia game (the lost crown), but come to find out it’s only available on ubisoft’s proprietary launcher or epic games. Nope, and nope....
Baldur’s Gate 3 boss says gamers don’t want mass subscriptions (www.pcgamesn.com) angielski
What are some of the best mini-games youve played? (games inside games) angielski
I recently played Alien Isolation, and I noticed all of the “hacking” she does on doors and computers are different types of games, like press the button at the right time, or match the images within a timer, etc....
Many players have become "patient gamers". What are games people might miss out on by waiting for sales? angielski
Sales follow the tradition of supply and demand. Products come out at their highest price because of expectations and hype. Then, as interest wanes, the publisher continues to make some sales by reducing price to tempt the less interested parties....
WB’s ‘Ready Player One’ Blockchain, VR, AR, AI ‘Readyverse’ Will Of Course Be A Disaster (www.forbes.com) angielski
Square Enix’s president says it will be ‘aggressive in applying’ AI (www.videogameschronicle.com) angielski
[Steam] Which lesser known games have you bought or are planning to buy in this sale? angielski
I think I’ll be finally picking up Project Wingman and Black Mesa in this sale....
The Outer Worlds: Base Game | Free on Epic Game (lemmy.world) angielski
cross-posted from: lemmy.world/post/9964543...
What's up with Epic Games? angielski
I can’t seem to find that one comment explaining the issue with them…...
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica (youtu.be) angielski
US kids want games subscriptions and virtual currency more than games this Christmas (www.gamesindustry.biz) angielski
PlayStation Portal review: impressive hardware but is Remote Play itself good enough? (www.eurogamer.net) angielski
Starfield's new PC patch delivers the game we should have had at launch - Eurogamer (www.eurogamer.net) angielski
Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+ (www.gamesradar.com) angielski
Epic Games to update Unreal Engine pricing for devs not making games (www.gamedeveloper.com) angielski
Excerpts:...
Persona 3 Reload New Gameplay No Commentary 4K TGS 2023 (youtu.be) angielski
What games can you recommend that didn't get the appreciation that they deserved? angielski
I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play....
Nintendo switch 2 akin to PS4/XBO power (kotaku.com) angielski
Nintendo, one generation behind once again.
Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs (twistedvoxel.com) angielski