RGB3x3

@RGB3x3@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

RGB3x3,
  • Death’s Door
  • Celeste
  • Party Animals (you can buy a bunch of skins, but you don’t need to)
  • The Outer Wilds
RGB3x3,

The Resident Evil remakes are also great examples of doing it right.

They’re not just a coat of paint, they’re the clearest examples of remakes with better everything.

RGB3x3,

But this doesn’t even do what a PSP does. It doesn’t play games natively, it just streams from your PS5 that you already have to own.

It’s essentially the Wii U.

RGB3x3,

It definitely wasn’t just DLC, but the new stuff wasn’t built quite right for the new powers.

What was so great about the runes in BOTW was that the world felt perfectly built to utilize them.

But when you take that same fairly flat world and try to implement more verticality, it feels tacked on and incomplete.

Oh well, maybe “BOTW” 3 will overhaul the world to fit better with the mechanics.

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

RGB3x3,

Honestly, if I get a 30 minutes to an hour of quality play time per dollar, it’s worth the cost to me.

That seems fair. People pay way more per hour for movies in the theater and other entertainment all the time.

Would you prefer if games had a separate difficulty setting for boss fights? angielski

I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not...

RGB3x3,

I really hate FromSoft for the utter lack of a difficulty slider in all of the Souls games.

I don’t have the time to grind their games to “git gud” like they want. Just let me enjoy the game instead of wanting to pull my hair out as I play.

I’ve essentially wasted $120 on Dark Souls 3 and Elden Ring because I hear nothing but utter praise for them. Then I realized I didn’t have the time or patience to grind out those boss fights, so I get <10 hours of play time out of them before I have to stop.

RGB3x3,

It’s trivial to change variables like health and damage. Does it make for a nuanced difficulty slider? No. But it’s better than nothing.

The more accessibility-focused devs could change enemy spawn rates, attack speeds, attack patterns, enemy spawn types, and many more.

Inclusivity is never a bad thing.

RGB3x3,

You’d have to die a few times to it too even notice it getting easier. Almost nobody wants to grind out a boss 20 times in order to beat it. And if properly done, the variables changed are so small each time, that it’s not noticeable.

It’s a system to help everyone enjoy the game without quitting out of frustration. Because the majority of people, in general, quit after a bit too much resistance.

There’s a quick drop off of enjoyment when a player feels the game is too difficult.

RGB3x3,

Tomato/Tomato. They get the IP and keep them exclusive. Sony shouldn’t get a pass just because their games are better.

The “exclusives-game” these companies play is bad for the consumer and Sony plays it just as hard as anyone else.

RGB3x3,

I’ll never forgive Allstate for killing off Play Music.

RGB3x3,

It’s probably because so many of them are mediocre or don’t really exist as modern games. It’s kinda sad that out of that list, there are so few 10/10 series there.

RGB3x3,

I wanted to like the game so badly because it looked like so much fun.

But my brother and I spent 29 minutes getting a treasure just to be steamrolled by a group of three more experienced players that killed us and took our shit.

I get that it’s the point of piracy, but it’s not much fun to spend 20 minutes accomplishing nothing. There’s a reason piracy is illegal in real life.

Maybe this new mode will let me enjoy the world they’ve built a bit more

Baldur's Gate 3 patch 3 releases today and lets you change your appearance and pronouns (www.rockpapershotgun.com) angielski

Baldur's Gate 3's Patch 3, which was so massive Larian held it back a day to test it properly, will release today, and it'll add an RPG feature many of us have been requesting since we stepped clear of the Nautiloid - the ability to change a character's appearance. Alas, it comes too late for the Wood Elf Druid I rolled during...

The Elder Scrolls VI Is at Least Five Years Away, and Is Likely to Launch on PC, Xbox Series X|S Only (wccftech.com) angielski

Despite previous reports revealing the game's 2026 release window, The Elder Scrolls VI is at least five years away and is likely to release, unsurprisingly, only on PC, Xbox Series X, and Xbox Series S....

RGB3x3, (edited )

Bethesda hasn’t made a great game since Skyrim. And tbh, I probably look back on Skyrim more fondly than it deserves because I was in highschool when it came out.

I’ve played 30 hours of Starfield and feel like I didn’t really have fun the whole time. It just felt like a 6/10 game. Very pretty, 10 miles wide, and an inch deep. And there’s too much of it that is actually downright bad.

It’s sad because Bethesda used to be the gold standard for RPGs, but their ambition is getting the best of them. It’s very apparent in Starfield with all the empty space, the same 5 repeated planetary buildings, only like 3 types of enemies, and a severe lack of planet flora/fauna. And the missions are mostly really boring and not challenging.

I’m not hopeful that Elder Scrolls 6 is going to be anything better than mid-tier.

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