Why spend all those years and all that capital/manpower on R&D for a handheld that is widely touted as a success only to never use any of those lessons ever again? I can't imagine they're just going to one-and-done the Steamdeck. Seems like a massive waste to me.
Baldur’s gate 3 for me while I waited for the mac release. Valheim before that. I only use it for probably three or four months a year, but I got the founders rate at five dollars a month so it’s more than worth it to keep paying for it.
The tech debt they have and will incur alone will be a huge mountain to climb. You can't develop a game for that long without having to go back and completely rebuild things with newer tools.
Even their rewards show their age now. CD and DVD collections and such. What's going to happen when it comes time to fulfill all those merch order for backers in 2028 or whenever? What happens when virtually no one uses disc media anymore and they are struggling to even burn all this stuff?
So far I believe there have only been 3 or 4 pieces of media related to it. The 2008 car breakdown teaser, the gameplay teaser shortly after where she's running along the rooftops, then the 2018 trailer with the monkeys or whatever and like a gameplay overview or something around that time. There hasn't been anything of note since 2018 (i think) and I believe the creative director actually died this year.
It's basically the most cursed project in gaming at this point. Very disappointing too. BG&E was an absolute masterpiece.
It’s going to get ugly when the chickens come home to roost on this one. They are slowly marching towards $1 billion. They are over $600mill already. And people still donate. It’s baffling.