Agent_Karyo

@Agent_Karyo@piefed.world

MJ12 Detachment Agent

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Agent_Karyo,

Chinese Room is clearly a bad fit for Bloodlines. They have zero experience with RPG games.

They make good walking-sim style gaming experiences with strong atmosphere and world-building, but they've never made any RPGs. Bloodlines was a living world full of dynamism (remember the Voerman twins missions?).

Their gameplay also tends to be subpar. The original Bloodlines had some flaws with gameplay (combat), but you still had a lot of different gameplay options and approaches.

Why shouldn't people have expectations for a strong roleplaying experience and player freedom for a Bloodlines game?

Agent_Karyo,

An earlier statement from one of the Paradox PR reps (before release):

"I actually played Bloodlines 1 quite recently, and it is a good game, but it is also an old game, and there are many things that would not fly today," Lilja said. "But I understand why people were super psyched by it in 2004, because it had a lot of cool [elements], and the feeling of being a vampire is really strong, regardless of other features. But I think people, they remember their feelings about it. And if they replayed it, I think they would see that it's a competently good game by 2004 standards, now that it's patched.

Seems like their approach to Bloodlines 2 isn't much of "high flyer" in the year 2025.

In defence of the PR rep, they were open about Bloodlines 2 not having much to do with the original and that it was more of vampire themed linear action game.

But in that case, why would you have internal targets of 2M+ initial sales if your plan is to have a radical departure from a well known cult classic RPG known for its roleplaying and strong writing?

Agent_Karyo,

It's not like that at all.

I enjoy walking sims (Soma is one of my favourite games of all time) in general and TCR's releases as well.

That doesn't mean one can't recognize that TCR tends to struggle even with relatively simple gameplay and that a game like Bloodlines requires strong gameplay design/implementation skills.

While I loved the atmosphere of Still Wakes the Deep, there were many situations where weak gameplay undermined the ambiance and immersion.

Agent_Karyo,

Let's agree to disagree in that case.

I hope I was able to at least share my own reasoning (even if you don't agree). And I think we can both agree that TCR does not have any experience in RPG games.

Agent_Karyo,

That's so true. Murray's publicity game become so much more cautious and focused after the initial disasterous release of NMS.

Respect to them for supporting the game for so long for free while having a simple and fair monetisation approach.

Agent_Karyo,

Honestly, that's very surprising.

Agent_Karyo, (edited )

Baseline research on support for the fullscale invasion:

https://www.levada.ru/en/2024/05/17/conflict-with-ukraine-assesments-for-march-2024/

The level of support for the Russian armed forces has not changed significantly since the beginning of the conflict – the majority of respondents (76%) support the actions of Russian troops in Ukraine, including 48% “definitely support” and another 28% “rather support” the action of Russian army. 16% are against.

Research with preference falsification adjustments with respect to support for the full scale invasion:

https://journals.sagepub.com/doi/10.1177/20531680221108328

when asked directly, 71% of respondents support [full scale invasion of Ukraine], while this share drops to 61% when using the list experiment

Support for annexation of Crimea:

https://www.levada.ru/en/2021/05/19/crimea-3/

The vast majority of Russians (86%) consistently support the accession of Crimea to Russia – this indicator has fluctuated slightly since 2014. 9% do not support the accession.

Research with preference falsification adjustments with respect to support for annexation of Crimea:

https://www.jiia.or.jp/en/column/2022/09/russia-fy2022-01.html

Using the list-experiment technique, Timothy Frye and others showed that Putin's approval rating after the annexation of Crimea was actually high, at around 80%. In their study, they made a list of famous Russian politicians and had respondents answer how many of these politicians they supported. They then estimated Putin's approval rating by adding the name "Putin" to the list for only one group[*]3 and thus concluded that the high approval ratings after the annexation of Crimea were not very different from the findings of opinion pollsters.

A high level overview of russian support for the invasion of Ukraine (a summary, but with links to relevant research, albeit some sources will be in russian):

https://www.atlanticcouncil.org/content-series/russia-tomorrow/reluctant-consensus-war-and-russias-public-opinion/

Younger people still support the war in high numbers, though their support is lower than that of the older generation: 75–80 percent of people fifty-five and older support the Russian army’s actions in Ukraine, while 61 percent of young respondents in Levada polls share this sentiment.

Agent_Karyo,

I understand. This is a forum, so I am not going to add expansive footnotes to my posts, but I am happy to cite the research I have read if asked. FWIW, I have also read counter argument for approaches used by the research I have cited (which I don’t find convincing).

Just pointing out that I am not randomly making stuff up.

A chill gaming community for the 30+ crowd angielski

Looking for people your own age to game with? Over 30 Clan has been around since 2010 and has grown to over 1,500 members, and for the last 6+ years it’s been my home base. Any given night you’ll find folks jumping into everything from Battlefield 6 and Arc Raiders to Overwatch 2 and more....

Agent_Karyo,

They are not running out of oil money.

They have the best cost per barrel economics out of all countries (at scale) and they still hold a stupid high % of the market (10%+).

Their game investment strategy is of course a massive failure. They will exist in 24-36 months. You don't need to be a financial analyst to understand this.

Agent_Karyo,

Not to mention that not all gaming hours are equally fungible.

There can be shorter narrative games where a given hour is worth more (to me), so the higher per hour cost is justified.

Agent_Karyo,

I work in market research. Data at this level of granularity (price band view) is extremely expensive.

Around 300K per year and that would also likely only include a few retailers GameStop, BestBuy, Walmart. I don't remember off the top of my head, but I believe Steam data wouldn't be included.

It's very likely Valve doesn't share the full dataset with anyone. Maybe partial data with some of their biggest partners.

Agent_Karyo,

I am so glad I gave up on Paradox.

Hopefully, CO can make some cool economic strategy games without Paradox's involvement.

Agent_Karyo, (edited )

Huge player of Cities in Motion 1/2. I still play both of them to this day.

Cities in Motion 2's city building elements were basically a prototype for Cities Skylines. The look and feel are very similar (of course CiM2 didn't really have city-building management layer, just public transit).

Agent_Karyo, (edited )

Maybe this means we'll see a Cities in Motion 3 or does Paradox still retain the Cities in Motion brand?

I was really excited for the original Cities in Motion back in 2011, crazy to think almost 15 years have passed.

Agent_Karyo,

They are lying. A work account that's not labelled as such is a fake account.

Agent_Karyo,

Hahaha!

That would be quite the development!

Rockstar Games Employee Calls Out Studio For Spreading “Disinformation and Lies”, Union Busting (gamingbolt.com) angielski

In light of the recent criticism that Rockstar Games has been facing for its firing of over 30 employees, one employee from the studio has taken to the GTA Forums to talk about the company’s actions. Under request of anonymity, and having been verified as a real Rockstar Games employee by an admin, the person – using the...

Agent_Karyo,

To be fair, lots of American media has rebellious motifs, but its mostly merely product packaging and doesn't really reflect American society.

I lived in the US at one point and while repetition of various freedom themed polemics was extremely common (it initially got annoying, until I learned to simply filter it out), I didn't really find the whole thing convincing. It felt more like posturing.

That being said, there is a lot of American literature, cinema and art more generally that is truly non-comfortmist.

Agent_Karyo,

Fuck Rockstar and fuck Take Two (even though other than CDPR, Firaxis is the only "AAA" studio that I buy games from).

Agent_Karyo,

Those are high level examples.

Last Firaxis game I bought was Civ6 and while I played it for 50 hours or so, I mostly play Civ5 and Civ4 (and a whole variety of mods/conversations).

Agent_Karyo,

Apologies, I don't get any of this with Firefox for Android + UBO. It's just a regular site.

Agent_Karyo,

I am using the Piefed mobile web view (Voyager also sends me to Firefox for Android).

I don't have any exotic lists in UBO. Just the major ones for English and some regional ones for languages that I speak.

Day 474 of posting a Daily Screenshot from the games I've been playing angielski

Today’s game is Max Payne 2. ever since i started doing a Theme for this month i’ve been wanting to play this because of it’s fall theme (that and the first game in winter). Now that Halloween is over it’s the perfect time for this. I even installed the widescreen fix....

Agent_Karyo,

Love Max Payne 1 and 2.

I am not at all optimistic about the remake.

Agent_Karyo,

Vampire: The Masquerade - Bloodlines - probably the most cliche answer possible, but Troika really did build a game that took you to the world of vampires in LA in the early 2000s.

Arcanum - a fantasy world undergoing industrialization with technology being in direct conflict with magic.

UnderRail - A society stuck underground connected by tunnels between towns/cities and nodes. The writing (quests/characters) is not that great, but the world-building is top notch.

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