OpenPassageways

@OpenPassageways@lemmy.zip

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OpenPassageways,

I liked the remakes of 2 and 3, and 4.

5 and 6 were fun to play co-op. I generally prefer third person games, which is why I haven’t played 7.

5 was over the top, and I like how in 6, there was a marked difference between playing as Ada, Leon vs the more action heavy Chris playthrough.

They could do another game like 6 but go harder with that concept of picking your play style.

OpenPassageways,

They did great with Metroid Dread, putting a new spin on an old classic.

I have some faith that they won’t just be rehashing an old formula and that this “Beyond” aspect will have some gameplay twists.

This trailer seems meant to reassure those of us who have been waiting decades for a true successor to Prime that “yes, in fact this is it”.

I expect we will see more trailers as it gets closer, teasing some of the new story and gameplay innovations once they are more polished.

OpenPassageways,

This late in the Switch’s lifecycle, I’d argue that the existence of a new game as big as a Prime sequel is good to remind people of. Haven’t touched my Switch in a while, but will likely be picking it up again for Zelda and Prime.

OpenPassageways,

I remember it looked really good for a PS3 game, I think the physics of the sand was a tech demo for the PS3’s dedicated physics chip or something like that.

OpenPassageways,

Replayed the Prime series a bunch, most recently the switch remake of Prime.

Great series, I didn’t like some of the dialog/cinematics of the third one but the gameplay was great.

Dread was really good, exceeded expectations. Final boss was hard I’m not sure I ever beat it.

Super Metroid was great but I’m not sure whether I ever beat Ridley.

I think I completed the remake though. Really hoping to see Prime 4 at some point, maybe on a new console.

OpenPassageways,

Whole-heartedly agree about the curator pick for factory games. Dyson Sphere Program is sooo good. Still technically in early access but I’ve put probably a hundred hours into it. I started playing it when the English translations were terrible, so some things were a bit tough to figure out, but that stuff seems better now. The way you level up your abilities and automation capabilities is great. I remember exploring my first nearby planet and being afraid I wouldn’t be able to get back, and now I’m regularly blasting off to planets 40 light years away and setting up logistics. They’ve added a bunch of stuff since then and they are adding combat around Christmas time. I’m tempted to start fresh when they add that. Can’t wait to see what the 1.0 product ends up as, it seems finished as it is.

I haven’t tried many of the other factory games because they are first person. This one feels more like a Sim City or Age of Empires, but you are controlling a mech in third person and there are ways to zoom out to see the whole planet or the whole system, star cluster.

OpenPassageways,

Pikmin 4 was great. 10/10. Especially since 3 was so short, was good that this one took a lot longer to 100%. Mario Wonder is OK.

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