It’s published by the same studio (11 bit studios), but they each have different developers. 11 bit studios also created The Alters, but Starward Industries created The Invincible.
It can definitely seem unfair at times. I mentioned in another comment that it feels like the game has a story it wants to tell and it punishes you for straying too far from the plot. Fortunately, it marks your conversation choices, so if you have to redo conversations, you know which path you previously took.
It really is a great game. The story’s imaginative, the ambiance is jawdropping. And that sound design, man. It’s also fairly well polished. Played it for a good while, until I could not be bothered to manage people anymore. It felt too much like a job lol. The UI is a bit clumsy too I felt, but it’s awesome that the grindy bits are sped up and the game doesn’t waste your time, I appreciated that. However I hated the lack of manual saving, especially in a game that sometimes crashes at inopportune moments. It also does this thing where it appears open, but it punishes you if you don’t do things the way it wants you to. I’m in the “it’s a difficult game” camp, but there’s plenty of people who feel it’s an easy game just because they did some actions differently, or timed some events at different times. Still, it’s definitely worth a play.
Yeah, there definitely seems to be a story the game wants to tell, and you’re punished for veering too far from the plot. I’ve definitely restarted a save or two to undo a bad choice.
I do like that it highlights your previous conversation choices, so you know which route you picked and could try another option in your next run. That definitely makes it a bit easier.
I’m excited to see what new alters you create and what their personalities will be like, but I’m also kind of dreading the personnel management system getting too complex.
It’s funny, Patreon cracked down years ago on Incest content forcing indie porn devs to do *nudge *nudge *wink she’s your “Landlady” stuff. I guess paypal just assumed Steam was cleaner until now.
I mean… I wouldn’t watch a playthrough side by side while playing, but watching a playthrough of a game up to the point I played to after im done playing for the day is a pretty common thing for me :3
It’s sometimes better because I myself may not even like the actual gameplay (such as long grinds, which you can skip over in a video if it’s not a theatrical cut to begin with), but otherwise wanna see the story.
Is watching someone play the game the same as playing a game myself, absolutely not.
Can I get satisfaction and an understanding of a game I know I never would’ve played otherwise, yes.
I’m not going to put in enough hours to make it through difficult games like dark souls or Hollow Knight. But I’ll put a walkthrough on while I do work or chores so I can experience those games in some way.
I’m all for it, but it scratches a different kind of itch than playing a game does.
No, you’re losing the only thing that makes video games different from other forms of media. You don’t have to care about that, but it’s definitely taking away a key part of what was meant to be experienced.
Its a completely different form of entertainment, way more similar to watching tv.
The main difference is you dont need to plan or think yourself, your mind can take a break just following whats going on. This can be much more restfull and relaxing.
Compare that to activity playing the game and your using much more energy, your brain is calculating every interaction you have to make. It can be stressful at times. A mistake can feel like lost time but an accomplishment gets you a high you will never get when backseat gaming.
Completely different and up to personal preference on how people like to spend their downtime.
Thanks! I do this as a hobby and would probably get burnt out if I had to do this for work. I attempted to make daily posts for a while as a personal writing challenge and I got to #50 before I had to take a break.
But my posting would definitely be more consistent if someone paid me to do it. 😆 I need to go back and redo the first handful of posts I’ve made here, since I started out just posting a single screenshot. It’d be nice to actually discuss those games in depth too.
The key defining characteristic of a game is interactivity: the ability to affect the outcome in some way. Some games allow for less freedom than others in that respect, but watching someone else play and make those decisions for you is always going to be fundamentally different to playing it yourself.
Not to diminish the value of streams, especially if you find enjoyment in watching them, but you should understand that it’s not a comparable experience.
Like watching playthroughs of Gow Ragnarok and Spider-Man 2. I don’t have a PlayStation so I couldn’t play them when they first released (they’re on PC now, but expensive), but I was on the hype train so I wanted to see what happened.
Now that I know what happens, I still want to play through them myself so I can make the decisions, like you say.
Hell no. The essential difference between games and movies/television or books as a source of entertainment is that they’re participatory. The player’s choices during interaction affects the exact outcome.
That’s not to say there’s anything wrong with being entertained by others making those choices, but they won’t be yours.
bin.pol.social
Najstarsze